NFT资产|3D高级模型|龙

This Dragon is a high quality model. The model has a fully textured design that allows for close-up renders, and was originally modeled in 3ds Max 2017 and rendered with V-Ray.

Features:

-High quality polygonal model, correctly scaled for an accurate representation of the original object.
-Model is fully textured with all materials applied.
-All textures and materials are included and mapped in every format.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessary just drop your models into the scene and start rendering.
-No special plugin needed to open scene.
-Model does not include the light rig, any backgrounds or scenes used in preview images.

File Formats:

– 3ds Max 2017 V-Ray
– OBJ
– FBX
– 3DS

Model is built to real-world scale

Units used: cm

File does not include the poses used in preview images.

The model has no animation keys set up, but can be easily animated with assigned morph targets and bips.

For return a mesh in begin position, you can use ‘transform to zero’ for controls.

This rig can ONLY work correctly in 3ds Max, because it contains constraints and links.
For object ‘Dragon_Eyes’ used TurboSmooth

Also you can download some texture maps, such as curvature map, convexity map, concavity map in particular archive.

Also there are original texture files with all layers .PSD format in particular archive. You can easily change the color and texture.

Mesh polygons: 32674
Polygons Morph Target: 62156
Other polygons (bones, controls): 4640

Also you can download file for 3ds Max 2014.

Textures format:
– Dragon_Black_Diffuse.png 8192×8192
– Dragon_Black_Reflect.png 8192×8192
– Dragon_Black_Gloss.png 8192×8192
– Dragon_Black_Refract.png 1024×1024
– Dragon_Black_Diff_Amount.png 8192×8192
– Dragon_Black_SSS_Color.png 8192×8192
– Dragon_Black_Scatter_Color.png 8192×8192
– Dragon_Black_Blend_Mask.png 8192×8192
– Dragon_Black_Normal.png 8192×8192
– Dragon_Black_Displace.png 8192×8192

Warning: Depending on which software package you are using, the exchange formats (obj, 3DS and fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.

If you like this model please take some time to rate it.

Thank you!!!

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